Summary :
Action-oriented combination of horror, survival, RPG, and shooting, all based on a story by author Dmitriy Glukhovskiy Russia. The whole world lies in ruins. Humanity is almost destroyed. Because of the high levels of radiation cities became unsuitable for living. Humans have yielded the supremacy on Earth a new species. Creatures mutated by radiation are more adapted to the changing world. There are only groups of humans left on the planet ... At least, that's what ten thousand survivors camped out in the various sections of the Moscow metro must believe, since they have no evidence that they are not the last living. And now, even this way of life is being threatened by an evil evolved from the outside. As Artem, you set off from the colony first, struggling thru often relied communities divided by desperate politics, ideologies and economies to warn the others and reach the Polis stronghold before everything is destroyed.
Features :
- Variety of gameplay styles -- play as a heavy strike fighter or as an inconspicuous killer, however you see fit.
- Non-linear story and a variety of non-obligatory tasks.
- Thriving station-cities to explore, where peaceful citizens and the station lives its own life independent from player. Children run and play among dwellings, women cook meals and sew, men have discussions and clean weapons.
- High-level AI empowered to model the NPC behaviour in close combat similar to real people.
- A number of various anomalies: gravitation distortion, energy clot, intelligent immaterial images, and other mysteries to be uncovered.
- Ammo is money. Use your smarts when unloading clips, because your next shot may be the difference between success and failure.
- Variety of mini games.
ENGINE INFO :
4A Games was founded by people who split off from GSC Game world a year before the release of s.t.a.l.k.e.r.: Shadow of Chernobyl, in particular Oles ' Shiskovtsov and Aleksandr Maksimchuk, the programmers who worked on the development of x-ray Engine used in the S.T.A.L.K.E.R. series. The game will be using the platform of multi-4A Engine; There are several opinions as to whether the engine was the original development (as claimed by 4A Games) or whether it is an adapted and improved branch pre-release x-ray engine (as claimed by Sergiy Grygorovych, the founder of GSC Game World, as well as users who have seen the 4A Engine SDK screenshots). Among the improvements compared with x-rays, 4A Engine will display the nVidia PhysX support, improved AI, and SDK for the Xbox 360 console.
Spec Requirement :
Minimum:
Dual core CPU (any Core 2 Duo or better will do)
DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
1GB RAM
Recommended:
Any Quad Core or 3.0+ GHz Dual Core CPU
DirectX 10 compliant graphics card (GeForce GTX 260 and above)
2GB RAM
Optimum:
Core i7 CPU
NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
As much RAM as possible (8GB+)
Fast HDD or SSD
Enabling 3D Vision
Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware.
To play in 3D you will require:
NVIDIA GeForce GTX 275 and above recommended
A 120Hz (or above) monitor
NVIDIA 3D Vision kit
Microsoft Windows Vista or Windows 7
We also recommend the biggest and best monitor you can afford, and a home cinema kit or surround sound headphones!
Action-oriented combination of horror, survival, RPG, and shooting, all based on a story by author Dmitriy Glukhovskiy Russia. The whole world lies in ruins. Humanity is almost destroyed. Because of the high levels of radiation cities became unsuitable for living. Humans have yielded the supremacy on Earth a new species. Creatures mutated by radiation are more adapted to the changing world. There are only groups of humans left on the planet ... At least, that's what ten thousand survivors camped out in the various sections of the Moscow metro must believe, since they have no evidence that they are not the last living. And now, even this way of life is being threatened by an evil evolved from the outside. As Artem, you set off from the colony first, struggling thru often relied communities divided by desperate politics, ideologies and economies to warn the others and reach the Polis stronghold before everything is destroyed.
Features :
- Variety of gameplay styles -- play as a heavy strike fighter or as an inconspicuous killer, however you see fit.
- Non-linear story and a variety of non-obligatory tasks.
- Thriving station-cities to explore, where peaceful citizens and the station lives its own life independent from player. Children run and play among dwellings, women cook meals and sew, men have discussions and clean weapons.
- High-level AI empowered to model the NPC behaviour in close combat similar to real people.
- A number of various anomalies: gravitation distortion, energy clot, intelligent immaterial images, and other mysteries to be uncovered.
- Ammo is money. Use your smarts when unloading clips, because your next shot may be the difference between success and failure.
- Variety of mini games.
ENGINE INFO :
4A Games was founded by people who split off from GSC Game world a year before the release of s.t.a.l.k.e.r.: Shadow of Chernobyl, in particular Oles ' Shiskovtsov and Aleksandr Maksimchuk, the programmers who worked on the development of x-ray Engine used in the S.T.A.L.K.E.R. series. The game will be using the platform of multi-4A Engine; There are several opinions as to whether the engine was the original development (as claimed by 4A Games) or whether it is an adapted and improved branch pre-release x-ray engine (as claimed by Sergiy Grygorovych, the founder of GSC Game World, as well as users who have seen the 4A Engine SDK screenshots). Among the improvements compared with x-rays, 4A Engine will display the nVidia PhysX support, improved AI, and SDK for the Xbox 360 console.
Spec Requirement :
Minimum:
Dual core CPU (any Core 2 Duo or better will do)
DirectX 9, Shader Model 3 compliant graphics cards (GeForce 8800, GeForce GT220 and above)
1GB RAM
Recommended:
Any Quad Core or 3.0+ GHz Dual Core CPU
DirectX 10 compliant graphics card (GeForce GTX 260 and above)
2GB RAM
Optimum:
Core i7 CPU
NVIDIA DirectX 11 compliant graphics card (GeForce GTX 480 and 470)
As much RAM as possible (8GB+)
Fast HDD or SSD
Enabling 3D Vision
Metro 2033 utilizes NVIDIA 3D Vision with compatible cards and hardware.
To play in 3D you will require:
NVIDIA GeForce GTX 275 and above recommended
A 120Hz (or above) monitor
NVIDIA 3D Vision kit
Microsoft Windows Vista or Windows 7
We also recommend the biggest and best monitor you can afford, and a home cinema kit or surround sound headphones!
Screenshot:
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